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How to Keep the Fear of Death Alive in Your RPG
Written By James
LOST. Love it or loathe it, the thrilling television show has made huge impact on everyone’s screens.
Personally, I love Lost. I love the characters, the plot twists, the dialogue… The show deserves all the writing accolades it has received and then some.
I also love that Lost writers and producers aren’t afraid of death. In fact, they have no problem killing off characters. I find myself guessing which character is going to survive and which isn’t as I watch the shows unfold .
It’s refreshing.
Without fear of death, the fear of losing someone you’ve become emotionally invested in, the suspension of disbelief as the story unfolds becomes a little hazy. We become used to the fact that characters aren’t going to die in those life or death situations. There is no life or death situation to bite our nails over, really, because there’s only life.
The same often happens in RPGs. Characters develop an invincibility complex much like Boris Grishenko in Goldeneye. They take …










