Cross your eyes at GTA V’s super-accurate 3D-printed map, which took over 400 hours to complete

Cross your eyes at GTA V's super-accurate 3D-printed map, which took over 400 hours to complete

This cool GTA V 3D map was created by Dom Riccibene and is going viral on Twitter. This guy’s day job is as a product designer, often using real-world data to create accurate 3D printed versions at different scales. But due to the pandemic, Dom could not go out to continue his work, for fear of losing his job he decided to recreate the virtual world of GTA V and Red Dead Redemption II in his free time at home.

Dom’s plan is to create a high-resolution data set of both GTA V and RDR2, and then use this data to create a giant 3D physical map, perfectly suited to the virtual world. The man said the process was “a technical challenge.”


Specifically, Dom explained: “To start, I use a custom script to scan terrain and buildings in RDR2 and GTA V. It will run in-game to collect terrain elevation within a 500 to 1000 meter radius around the player and 1,000,000 additional meters data points per scan”. Because the map in the virtual world does not appear all at once, Dom had to scan each area “by hand”, which is estimated to have taken around 100 hours of gameplay to collect the necessary data.

After having 500 million game coordinates on hand, identifying them with real coordinates on Earth, Dom created a complete elevation grid. The guy then used his software and tools to start printing the map. It sounds simple, but in reality, each map cell takes an average of 1 hour to 3D print, but there are cells with complex terrain with many buildings or different heights that can take up to 12 hours to print.


After completing the GTV A map, this designer’s next plan is to perform the same process to produce the RDR2 map.

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