Brendan “PlayerUnknown” Greene, who has great merit in developing the battle royale game genre, recently announced the separation from PUBG’s parent company Krafton after 5 years of work. In the near future, he will focus on his new studio and new projects.
For those who don’t know, Brendan Greene is the one who developed the battle royale modes of DayZ and H1Z1, started joining the Korean game company Krafton in 2016 and created PUBG: Battlegrounds, the game that was all the rage for a long time. time in the gaming industry. PUBG Battlegrounds is also the “predecessor” that inspired many other famous games like Fortnite, Call of Duty: Warzone…
“I am very grateful to everyone at PUBG and Krafton for the opportunity they have given me and all the opportunities I have had over the past four years. Today I am excited to take the next step on my journey to create the kind of experience I have envisioned for years. Once again, I thank everyone at Krafton for supporting my plan; I will reveal more about my project in the near future.”
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It is known that in 2019, Greene stopped being directly involved in PUBG and moved to Amsterdam to join Krafton’s PUBG Special Projects, participating in the development of a new game called Prologue. There he founded Playerunknown Productions, which is an independent studio, but Krafton will continue to have a small stake.
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